Red Moon Over Sartar
Introduction and Concepts


Introduction

The players are a group of young and fanatically idealistic Lunar soldiers acting as constables and detectives in the barbarian land of Sartar. Missions include solving local crimes and dealing with local threats while keeping track of rebel activity in the area. The players are the forces of benign justice operating out of Runegate, but living with the local villagers. Problem solving and creativity in solutions are as much or more important than tactical ability. The goal of players is to give the Sartarite barbarians a reason to become loyal citizens of the empire, this includes protecting the Sartarites from the predations of evil and corrupt people (including Lunars.) The characters are part of an experimental group set up in cooperation with the Colymar King to show the benevolent side of membership in the Lunar Empire. The Lunars are trying to better relations with the Satarites by helping protect them and solve local crimes.

The characters are responsible for the lands of the Colymar tribe. The characters may also be asked to resolve problems involving Colymar tribe members outside of tribal lands. The characters have just been trained for this duty in Furthrest and assigned to Runegate. All the players report to Mulcius, Lunar Governmental Liaison to the Colymar tribe. He lives at Runegate and assigns the missions to the characters when trouble arises. He hopes to expand Lunar influence in the tribe and desires to be much more proactive in protecting these barbarians. Each player needs to decide why their character wants this duty. (The most obvious answer for the fanatical and idealistic Red Guardmen would be "to make the world a better place.")

Concepts Behind This Campaign

The idea behind this game is that although the empire may be corrupt, the characters are not. Even though other Lunars may be corrupt and cause trouble, the characters are in Sartar to right those wrongs. I expect the characters to kill few Sartarites, but instead many broos, zombies, trolls, dragonewts, beastmen, etc. will be targeted by the characters. I do not expect the characters to convert or oppress the Orlanthi, that job is for other Lunars.

A couple movies that help understand the idea behind the game are The Three Musketeers and Serpico. The Three Musketeers because of the loose and swashbuckling style while still having some intrigue and investigation. Serpico because this is really a cop genre and in Serpico, he sees the corruption but does not become part of it. He continues his job catching crooks and solving crimes, but never giving in to the tempations of corruption.


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Copyright © 1995 by Michael Derry, derry@jugenstil.com Updated December 7, 1995