Checks and Power

Checks
Characters do not get checks for successfully using their skills during an adventure, like it says in the rules. Instead the characters get checks when they critical a skill or by referee assignment.

I assign checks at beginning of the next weeks adventure for the adventure completed the week before. Usually the award for mid-level characters is eight to ten checks. For high level characters, like in my last campaign, the award was ten, twelve, or fifteen. I do not want to watch these checks being rolled.

Another source of checks is writing summaries. Three checks are awarded for writing a summary of at least a page in length. If the summary is the best one, chosen for distribution to the players with that weeks game announcement email, the award is five checks instead. Last campaign, I allowed one of these to be used for a power check, but this campaign that is not an option this time.

Power
Character do not get power checks either. Power is now received equally by all players, usually one per adventure, but sometimes more or less.


Copyright © 1997-2002 by Michael Derry, derry@jugenstil.com

Updated 5 APR 02