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- Attack
Soul (****Copy final version)
- Become
Clawed Demon (3: shell, claws, stabber, legs): touch, one
hour, non-stackable, reusable. This spell allows a consenting target
to transform into a giant, semi-divine version of an insect, of the
specific type according to the spell.
- Command
Gavagarara (2, small, chomp)
- Command
Gavargani (3, small, mainly eye)
- Grow
Chompers (2): touch, temporal, nonstackable, reusable. Spell causes the growth or enlargement of huge chompers (bite attack). The Bite Attack is increased by +6 and Bite weapon damage is replaced by +6. Minimum skill at Bite Attack while using this spell is 10. Ex. Priestess casts the spel on her attack dog who has a 12+2 attack and has damage increased by +4 (from Natural Weapon Attack). The dog will now have 18 Bite Attack for +10 damage (+2 replaced by +6 with +4 additional spell for a total of +10, awesome).
- Grow
Claws (1): touch, temporal, stackable, reusable. Spell causes the
target's hand and arm to grow into a large, crab-like claw capable of
+5 Damage and with a minimum Claw Attack skill of 10. Each extra spell
causes another arm to grow into a claw, with a normal limit of 2 claws
total. Claws are crushing weapons. Spell cannot be cast on legs.
- Grow
Legs (1): touch, temporal, stackable, reusable. Spell causes the
growth of two additional crab-like legs. Each spell increases move by
2 m/s. A maximum of two spells for four extra legs .
- Grow
Shell (2): touch, temporal, nonstackable, reusable. Spell causes
the growth or enlargement of a crab-like shell over the target's body
increasing AP of skin to 8. Example, Priestess casts spell on temple
guardian large crab which has skin AP of 6 for an effect of 8 AP. Instead
she could cast the spell on one of the temple guard dogs with 1 AP skin,
raising the skin AP to 8.
- Grow
Stabbers (1): touch, temporal, stackable, reusable. Spell causes
the growth of a single long, boney stabber which is an extra attack
at same skill of current Claw Attack with a +4 Damage. Each extra spell
causes another stabber to grow, with a limit of 4 stabbers total. Stabbers
are piercing weapons.
- Leap
(2): personal, instant, nonstackable, reusable. Spell allows caster
to make a magical leap to travel out of a hostile area and to a nearby
random location (within 15 km). The spell succeeds iff the Mana of the
hostile leader is overcome. Note: the enemy leader does not need to
be visible, just somewhere in the vicinity.
- Third
Eye (1): personal, instant, nonstackable, reusable. Spell causes
grwoth of third eye in the caster's forehead. Sometime in the following
hour, the cast can used the Third Eye to attack an enemy. If the Mana
of the target is overcome, the target enemy takes one Hit (not one Damage)
and the Third Eye fades away. Range of the Third Eye is 5 meters. Until
the attack is made, the Third Eye provides a +2 to Sense skill.
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