Vows and Potence

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1. Vows and Potence
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1. Vows and Potence

Any person can gain more Potence by taking vows, but most people are not aware of this. In general, the more focused a person is by following vows, the higher amount of Potence they will gain annually.

Each sect has a list of mandatory vows and optional vows. Each vow has the bonus amount of Potence associated with it listed. All sect members must follow the mandatory vows or split and form their own sect.

Sin
Most vows relate to actions ever commited (ie. never do something). If the vow is ever broken, that character can still follow the vow, but get no benefit from it (except they may get to remain in their sect.) A sin can be removed using the Ceremony spell and by spending Potence equal to the gain listed, but spent for each instance of the sin. Once a sin is removed, the character will start gaining Potence for following that vow. Example, Dragos kills a person accidently, breaking his vow against wrath. After his trial within the sect, he remains and is given the chance to repent the sin by spending a Potence. If he took care of the sin before New Year's Day, he would again gain Potence for following the vow. If Dragos killed 5 people, he would need to spend 5 Potence to erase the sin.

Vow Format:

Name: +Potence gain (any different cost for sin)

  • Description of conduct required

    Core Vows
    Minor vows are followed by almost all of the Faithful and form some of the central beliefs of the Faith. Minor vows match the major vows, but are less stringent. Below are the standard sins and the actions not allowed. Only the Faithful can get Potence gains by following the Core Vows.

    Core Vow package deal: +7+[Spirit]

    No Avarice: +1

  • Never loan money (only give it away)
    No Idleness: +1
  • Description of conduct required
    No Lechery: +1
  • Never have sex
    No Wrath: +1
  • Never kill someone
    No Pride: +1
  • Never boost APP using wealth
    No Envy: +1
  • Description of conduct required
    No Gluttony: +1
  • Never raise hits above 5

    Other Vows

    Faithful: +[Spirit] (Sin: 5)

  • Only use Common and Faithful Spells
    Independent: +[Spirit]
  • Never Master spirits or make deals with Spirits (like worshipping)
    Hero Worship: -2
  • No icons, idols, shrines, relics, etc. of those currently living
    No Pride: +2
  • never bathe, no personal grooming or hair cutting, cannot cast Holy Trinity Pauper: have no personal wealth: +1
  • Description of conduct required

    Short Term Vows

    Sequester: Sequester action for a season: +2 (gained each season)

    Hermit: Sequester for the prior year (only sequester actions): +[Spirit] (in addition to seasonal amounts)

    Not Following Vows
    Some members of a faith are not especially pious and do not follow all the vows of the sect. They do not gain any bonuses for these vows not followed. They are usually poor magicians because of their limitations.


    Copyright © 1997-2002 by Michael Derry, derry@jugenstil.com

    Updated 3 MAY 02