Mahalala Campaign Summary 010304

Lomandi in summer: ancient trade city and staging point for this mission

2nd: Battle in High Pass, (Played March 4, 2001)
After success with the first mission, the Lambo Action Squad is promoted to raise forces and conduct a recon mission into high pass to investigate activity by knights. Rumors say that a few knights and troops have been building a log fort south of Attila Nunnery. The Lambo Action Force is to scout and destroy the outpost, or get additional assets from the clan, if needed.
Adventure Background, Adventure Outline
Players: Scott Chelette, Liz Henry, John Kim, Ken McKinney, Joe White, Kara White
Summaries: None Yet

Adventure Background

Characters get a seven week block to select and train their new troops. Each troop reports to individual members of the Lambo Action Force.

Preliminary scouts are sent up the pass and return to say the fort is a wooden palisade about half constructed. The camp has several oxen and many draft horses.

The camp is at the Green Roof Inn and has about 30 workers, 30 soldiers, and 10 more mounted.

All the knights and soldiers have the same shields and are members of the Order of the Mountain, an order of female knights from Critta who owe fealty to Queen Halyi.

The Order of the Mountain:

Queen Halyi knights

High Pass

Adventure Outline

Watcher's Briefing:

1. Dangerous Foes: The Fenirive Clan made a move into Apulia a couple generations ago and Marshall Fenirive and his army were soundly outmanuvered, outfought, and outsmartd by Queen Halyi and the knights of Critta.

2. Order of the Mountain: Extremely good fieldcraft, tactics, organization, and leadership
   Do not expect to suprise them or expect any suprise to be as effective as normal
   Be careful of counter-patrols, aggressive scouting, and counterattacks
   Beware of knights on horseback with a lance

3. The Attack
   A. Send a single scout to recon the area, use fieldcraft to cover tracks, take a different path on the way back
   B. Camp the main body of troops at least a half day away during scouting and rest
   C. Decide on a plan and rehearse with the troops beforehand
   D. Conduct attack very aggressively, but withdrawl if initiative is lost
   E. Only go back to attack if the second will surely succeed
   F. If first attack fails, withdraw quickly and get more troops

4. Stay alive, loses need to be minimized unless success is immediately at hand

5. Destroy the fort, building supplies, and builders (if possible)

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Copyright © 2001-2002 by Michael Derry, derry@jugenstil.com

Updated 5 APR 02